Multimaterial 3D printing enables makers to fabricate customized devices with multiple colors and varied textures. But the process can be time-consuming and wasteful because existing 3D printers must switch between multiple nozzles, often discarding one material before they can start depositing another.
For robots, simulation is a great teacher for learning long-horizon (multi-step) tasks — especially compared to how long it takes to collect real-world training data.
Imagine you’re tasked with sending a team of football players onto a field to assess the condition of the grass (a likely task for them, of course). If you pick their positions randomly, they might cluster together in some areas while completely neglecting others. But if you give them a strategy, like spreading out uniformly across the field, you might get a far more accurate picture of the grass condition.