This MIT IAP credited course is offered by CSAIL Alliances member Sony Interactive Entertainment (the team behind PlayStation). Curious about IAP? Learn more.
Sony Interactive Entertainment (SIE), creators of the PlayStation platform, and the Computer Science and Artificial Intelligence Laboratory (CSAIL) joined forces January 2025 to launch a new IAP course exploring the nexus of video games and artificial intelligence. This highly popular course brought together students, researchers, and industry practitioners to examine how AI is transforming the design, play, and social impact of games.
This year, an expanded version of the course will be available for credit and will be led by Professor Fredo Durand. Like last year, the course will combine a series of lectures and hackathon-style projects, the latter chosen from a list of examples or otherwise devised, to introduce students to game creation, current game-related research and an exploration of the technology, the art and the fun of video games. The program is designed to be accessible to a broad MIT audience, requiring no specialized background in computer science or game development. We encourage students with an interest in art, psychology, writing, social impact and design of games to participate.
Format: 12 Lectures (60–75 minutes each) with Q&A, culminating in student team projects presented on January 30.
See the full details and register: https://calendar.mit.edu/event/the-nexus-of-games-and-ai-nexus-ii-mit-iap-2026
MM/DD/YYYYRoom 32-144 (1/5-1/16)
Room 32-124 (1/21-1/30)